Needless to say, having access to the complete toolset should greatly expand what community creators can build in Fortnite. Additionally, Sweeney announced plans to allow them to monetize creations in a way akin to Roblox. It’s worth noting that Fortnite was the first game to be upgraded to Unreal Engine 5, which begs the question of whether the editor will include support for new UE5 features such as Lumen and Nanite. Fortnite, currently busy with Chapter 3 Season 2 which introduced a no-building mode, recently became available via Xbox Cloud Gaming (no subscription required) on iOS, iPadOS, Android phones and tablets, and Windows PC as part of the Xbox Everywhere program.